

I wanted to add a way to prepare for challenging encounters that was more interesting than just stocking up on potions.īy default, only master-level spells can be prepared with a ritual. The goal with this mod is to give mage characters the option to plan ahead and spend some effort to prepare particular spells that are normally too expensive or slow to use in most situations (or just make a spell cheaper if you expect to use it a lot in the next dungeon!). The ingredients and magicka required to prepare a spell depend on that spell's general type (for example, an armor Alteration spell) and its base cost. A prepared spell costs less and casts faster (amount configurable by MCM).

Spell Rituals adds a system for preparing spells ahead of time by sacrificing alchemical components in a ritual.
